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How to use texmod
How to use texmod











how to use texmod

Then, every time you use the TPF file made with that instance of the log file, it will override memory address 0x422AAA0D with the file you made, instead of the file it gets from ME. Then make a TPF file via Texmod's package build. Now, you could change her face file (blue lipstick?) and save it as 0x422AAA0D_blue.dds or something. The end is the name of the file you want Texmod to use to replace that texture with.Ġx422AAA0D|C: blah\ blah\ blah \\MASSEFFECT.EXE_0x422AAA0D.dds It's very simple and obvious-the first 10 digits or so of each row is the memory address of a texture. Then, change Texmod to "Package Mode" to load ME using TPF files you selected.Ī big chunk of getting Texmod to do what you want, is manually editing Texmod's log file. Open Texmod again, and use "package build" to make a TPF file. Open texture file (I use GIMP) and mess with it how you want. Hit whatever key you told Texmod to use to save that texture. Use numeric keypad to go through textures until you find the one you want. Basic guide to getting and altering a texture:













How to use texmod